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Special Crates

Discussion in 'Suggestions' started by Towel, Dec 16, 2012.

  1. Towel

    Towel look mom i have a custom title Former Moderator

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    Right now crates don't have enough variety in my eyes, so how about we change that?

    Wooden crate:
    It rests on the ground like a normal crate, but rolling over it does nothing. You instead have to hit it with a weapon. It gives the same amount of loot as normal crates.

    Iron crate:
    Like wooden crates, these are only openable via hitting it with a weapon, except these crates take more hits to break. They hold a maximum of 4 items, and are slightly more likely to contain tank coins.
    c = hn/s/3

    Diamond Crates:
    When these crates are broken open, everybody on the team that breaks it gets a maximum of 5 items from the crate. The person who breaks the diamond crate also gets a 5 xp bonus.
    c = hn/s+20

    Variables for Iron and Diamond crates:
    c: Crate health
    h: Health setting OR number of turns x10
    n: Number of total players divided by 2
    s: The shooting setting (Individual: 4 - Team: 3 - All: 2)


    Cluster crate:
    These crates can either be driven over or hit by a weapon, and when they break open 2-4 normal crates pop out of it and spread across the playing field.

    Treasure chest:
    These crates are very rare and spawn underground. They are hard to see, and can either be found by removing the terrain surrounding it or by hitting it with a subterrainian weapon. These crates have a 2x bigger chance to contain tank coins, and otherwise supply a maximum of 5 items.

    Moving flying crates:
    These hover crates don't stand still, they will either move in a circular pattern, move up/down, or left/right. They contain a maximum of 4 items.

    Bouncy crate:
    By shooting this crate, you will launch the crate with the explosion(s) that have the crate within their radius. Good for getting the crate closer to you and teammates and further away from enemies. Contains a maximum of 4 items.
    (Credit to CHEESE1)

    Time bomb crate:
    When the crate spawns, it has a "5" written on it. Every time a single person shoots/team shoots/everybody shoots, the number goes down by 1. The crate explodes once reaching 0 doing 50 damage and randomly shoots out 30 fire pellets. The number of items in the crate depends on the number. 5 has 1 item, 4 has 2 items, and so on.
    (Credit to CHEESE1)
     
    Last edited: Dec 19, 2013
  2. Charlotte

    Charlotte First Sergeant (11) Member

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    The diamond crate, what stops you shooting it and doing 250 damage then the other team steals your box? Also, 300 is a lot of HP, it will take forever to open it, you will probably use 4 to 5 weapons just to open it...
     
  3. wazooman

    wazooman Brigadier General (21) Member

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    Agreed, 300 HP is ALOT. You would spend the entire game trying to open the diamond box, thats a tanks health! you would waste alot of weapons going to waste, for 4-5 weapons -_- . But, the rest sound great
     
  4. ninja swaggy

    ninja swaggy Specialist (6) Member

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    no i like the diamond crate idea, then your whole team could snipe at it and get a bunch of loot for everyone on your team, and how bout it has maximum hp amount instead of 300 (if you have 50 it has 50)
     
  5. wazooman

    wazooman Brigadier General (21) Member

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    What if its 1 vs 1? would the health of the crate change? or would you have to try and get it yourself?
     
  6. Towel

    Towel look mom i have a custom title Former Moderator

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    Hm, how about it's scaled to the total HP of each team?
    HP * Team Sizes / 2

    So for example, a team of 3 with the HP set to 100, the crate's HP would be 150.
    Well that's not really the best way to scale it, might even be the worst, but it's an idea.
     
  7. Staple

    Staple General of the Army (25) Member

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    This would be a great idea. It would add more...depth to the game.

    How about, for the diamond crate, that if in deathmatch, the amount of HP to break it would be 0.8x the HP set for the game. For example, if the deathmatch was set at 150 HP, it would take 120 HP to open it. If at 250 HP, it'd be 200 HP to get the box.
     
  8. Towel

    Towel look mom i have a custom title Former Moderator

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    But then there's the variable of the amount of people that are firing at the crate. It's going to be easier if you have 3 people on a team firing at it at the same time, so it should have a bit more HP when there's more people on a team. I'm thinking .2-.4x for each additional team member, since obviously people aren't always going to be coordinating attacks.
     
  9. ninja swaggy

    ninja swaggy Specialist (6) Member

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    but if it gives up to 5 items for a whole team i think it should be 50 * amount of tanks alive=HP of box
     
  10. ninja swaggy

    ninja swaggy Specialist (6) Member

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    and for iron it should be 10 * amount of tanks alive=HP of box

    also for treasure box the box should have 100 hp no matter how many tanks alive
     
  11. Charlotte

    Charlotte First Sergeant (11) Member

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    Some good suggestions here. Like.Like.
     
  12. scrusher169

    scrusher169 Private E-1 (2) Member

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    a good suggestion for some crates

    name: fake crate effect: upon collecting can give you nothing or make you lose 10-20 hp
     
  13. Charlotte

    Charlotte First Sergeant (11) Member

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    That would be the crate which gives you 5 points in a point battle. The crate is just worthless then.
     
  14. Staple

    Staple General of the Army (25) Member

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    Some crates already do do that...so...
     
  15. Towel

    Towel look mom i have a custom title Former Moderator

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    I kind of like this. This crate would be colored slightly darker, like how the mini mushroom in Super Smash Bros Brawl is colored slightly darker than the mega mushroom.
     
  16. Nacro

    Nacro New Born (1) Member

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    All sound great. Especialy 300hp of diamond box - makes u think which is better: enemy or box... or both with aoe. Now or wait until enemy hits it few times - I just love it.
     
  17. Charlotte

    Charlotte First Sergeant (11) Member

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    In a team death match the box would be quite useless. As the enemy could just shoot you to death while you are shooting the box.
     
  18. Towel

    Towel look mom i have a custom title Former Moderator

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    It's all about strategy.
     
  19. Charlotte

    Charlotte First Sergeant (11) Member

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    Ofcourse.
     
  20. Romans116

    Romans116 Sergeant First Class (9) Member

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    This idea sounds stressful. Considering how much people waste shots already on floating boxes, I can't imagine everyone spending the whole game doing it.
     
  21. Rains

    Rains New Born (1) Member

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    Sounds interesting. What about underground crates?
     
  22. Towel

    Towel look mom i have a custom title Former Moderator

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    The treasure chest is underground.
     
  23. Rains

    Rains New Born (1) Member

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    Ah, didn't read that sorry. I hope this will be implemented.
     
  24. Charlotte

    Charlotte First Sergeant (11) Member

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    Next time read more carefully :3
     
  25. Staple

    Staple General of the Army (25) Member

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    Figured out a legit solution for the diamond crate.

    C = H x Number of players on one team / The shooting setting
    C = Crate Health
    H = The health setting on the deathmatch
    The shooting setting = 'Individual' - 4
    'Team' - 3
    'All' 2

    So, if you're playing a 3 vs 3, 250 health, and on 'All' Shot =

    C = 250 x 3 / 2
    C = 375

    Note - For 1 vs 1, the setting for 'Individual' and 'Team' is 4.
     
    Towel likes this.

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