Instead of saying the issue is that people get triggered, the problem is how the shield greatly unbalances the game currently. In team death...
I was thinking maybe something that builds a large wall in the map or huge trench, that "does 0 damage", which would allow you to maybe avoid...
Instead of having offensive weapons, maube defensive ones would spice up the game. Some ideas would be weapons that do not do damage but shifts...
1) The shield is kinda unfavorable because most of the time, it leads to a group of aggrivated gamers. Maybe instead of completely blocking...
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