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[S] The official "Suggest-A-Weapon"-thread

Discussion in 'Suggestions' started by Credipede, Nov 28, 2012.

  1. Staple

    Staple General of the Army (25) Member

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    Better than nothing.

    Fire Sniper

    Shoots a red Sniper, 1.5x the size of the projectile of a normal one. Then, when it hits the ground, Napalms come out of the explosion. If it was a direct hit, all of them hit, like 2012 on a direct hit.

    Sniper - 60/70/80/90/100

    Napalm (Each) - 1/1/2/2/3
     
  2. Red Neck

    Red Neck Private First Class (4) Member

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    so like a splitter but explodes on them and burns them? and shot like a sniper?
     
  3. Staple

    Staple General of the Army (25) Member

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    A Red Sniper, 1.5x the size of a normal one. When it hits the ground, about 18 napalms, if it doesn't hit a tank, it will all spread like 2012 [the napalm], if it hits exactly, all it hits, like a direct hit of 2012.
     
  4. Hobbo97

    Hobbo97 Private E-2 (3) Member

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    Name:Golden Rings
    Damage:40
    How it looks:as you shoot,you shoot out rings that are gold (the rings looks the same like the rings in the game "Sonic The Hedgehog"
     
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  5. CHEESE1

    CHEESE1 Command Sergeant Major (13) Member

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    I say that the world will end in 4024.

    4024- The weapon
    Drops 6 meteors (at 2/3 damage of 2012's meteors and with a wider spread), 2 lightning strikes, an EQ, and a Sprinkler-like fountain that shoots flame balls that do the same damage as Flame.
     
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  6. Black Widow

    Black Widow Forum Administrator Administrator

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    Hmm since there is some food weapons i've had this on my mind a bit buuuuuuuuut i was thinking : Cupcake

    How it works : you shoot the the sponge cake portion first, following the frosting, then finish it off with sprinkles ! :3

    Now as for the damage the weapon causes i would say mmm 60 for the sponge cake part. 20 for the frosting, the frosting could look like toothpaste. And 15 for the sprinkles if they all hit. the sprinkles would look like the salt weapon.
     
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  7. DERPFACE

    DERPFACE Private E-1 (2) Member

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    WEAPON: MAD ANVIL

    You shoot an iron ball like "STICKYBOMB" where the ball hits it sticks, then a black anvil drops from the sky and pulverizes the ground for 25 damage and creating a squarelike depression in the ground THink flattener with 1 inch high VERTICAL walls, so the anvil creates a boxlike hole in the ground 1 inch deep "flattener wide" with sheer walls that even the best traction cant handle.... used to trap noobs and pro's alike.
     
  8. Staple

    Staple General of the Army (25) Member

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    Perhaps the damaged should be lower, to balance the tactical advantage.
     
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  9. DERPFACE

    DERPFACE Private E-1 (2) Member

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    WEAPON: SLINKY

    Shoot it like a roller near an enemy, but instead of rolling the slinky slinks end over end and "slinks" a distance of 6 tank lengths hopping over every 2nd 4th and 6th tank length does 40 damage per slinky hit, hopps 3 times after direct hit so you could do 120 damage spread to 3 enemies


    oh boy it is hard to think of new ideas now.
     
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  10. chawmps

    chawmps New Born (1) Member

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    Some out of the box ones


    Teleport - just a shot, but moves your tank to where the shot hits
    Resurrect - like a sniper shot but if you hit a dead ally tank it comes back with 1/5 the max HP
    HotBox - Acts like a huge shot but also drops a box close to where it lands next turn, the box does 50/55/etc damage when collected. (heh)
     
  11. Nicolacho

    Nicolacho New Born (1) Member

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    Name: Machine Gun.
    Damage: 2 each bullet.
    How it looks: A little black bullet like the sniper one but dont make it a circle its better like a real bullet "---".
    Details: It shoots about 50 bullets really fast, and those bullets dont get affected by gravity. And all the bullets are fired straight i mean in the same direction like this ----------.
     
  12. Mark103

    Mark103 Sergeant First Class (9) Member

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    Darkstrike
    It has the same properties as lightstrike, with no gravity effect and bounce off walls, but it also has a tunneler effect, making it go underground.
     
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  13. Nicolacho

    Nicolacho New Born (1) Member

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    NAME: Chocolate beam.
    DAMAGE: 5o or 100 and immobilization
    HOW IT LOOKS: A pink spark (just like the one used by Majin Boo fro Dragon Ball Z) hits the tank and it turns brown.
    DETAILS: The spark is not affected by gravity. When it hits the tank, the spark surrounds it for a while aobut 5 seconds, then ttransforms the tank into a chocolate for 50 seconds, and each second deals 1 or 2 damage. And the damaged tank cant move or shoot.
     
  14. GhostKing1239

    GhostKing1239 Command Sergeant Major (13) Member

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    Right!?!?!
     
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  15. applem15

    applem15 Sergeant Major (12) Member

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    Orchard:
    like rain--> drops cherries, apples, oranges and grapes over the location where the flare landed
    grapes: 2 damage
    cherries: 3 damage
    oranges: 4 damage
    apples: 5 damage

    there are a total of 16 fruit that fall down, 4 of each in a random order and position
    maximum damage: 56 @ lvl 1
    grape level: 2/2/3/3/4
    cherry level: 3/3/4/4/5
    orange level: 4/4/5/5/6
    apple level: 5/5/6/6/7
     
  16. Black Widow

    Black Widow Forum Administrator Administrator

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    Saw Blades
    How it works: You shoot 3 deadly Blades from your tank that don't stop until a target has been struck!
    Damage the weapon causes: I would say 30 per saw blade.

    Got the idea for this weapon while playing a game called Super Meat Boy :3
     
  17. Staple

    Staple General of the Army (25) Member

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    Towel loves that game. And would 90 be a tad bit too much for a level 1 wep :D
     
  18. GhostKing1239

    GhostKing1239 Command Sergeant Major (13) Member

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    when you level up the weapon will it be +5? :p
     
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  19. Black Widow

    Black Widow Forum Administrator Administrator

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    My mistake i meant for it to do 90 at lvl 5 as for lvl 1 i would say 15 each no ?
     
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  20. applem15

    applem15 Sergeant Major (12) Member

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    we need more animal based weapons
    wolfpack: (kittens and prox shot). you shoot 6 wolves and when it approaches the tank it hits it like prox shot. same effect on land as kittens.
    11/12/13/14/15

    whale: (super cat and fountain, waterworks). you shoot a whale with the blast radius of super cat. after impact, a fountain and waterworks erupt in random formations
    whale: 50/53/56/59/62
    fountain: 2/2/3/3/4
    waterworks: 3/3/4/4/5
     
  21. Old Amsterdam

    Old Amsterdam Corporal (5) Member

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    I do agree, we need more animals.

    Dragon

    Fire a dragon (keep it small-scale) that breaths Inferno shots similar to Chopper. If you wanted it more difficult, you could make the Dragon's flight path be similar to Lightstrike. Anyways, impact zone for the Dragon would be about the size of Massive Shot.

    Dmg
    Dragon: 30 / 33 / 36 / 39 / 42
    Flame shots: 3 / 3 / 3 / 4 / 5
     
  22. CHEESE1

    CHEESE1 Command Sergeant Major (13) Member

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    I think it would be interesting to have a personal, customizable weapon. Not sure what the final name would be, Maybe Custom Shot or something like that.
    You could control the Damage of the shot, the Blast Radius, whether or not it bounces(and if it does, the number of times that it does so), if it fragments upon impact like breaker, and you could modify the color of the shot trail and the color of the shot itself. Those are just a few customization options of many.
    Also, to avoid OP weapons, you could have a certain number of points to allocate to different attributes of the weapon, such as number of fragments, blast radius, blast damage, and so on.
    I'll make a full list of attributes and abilities later on.
    Also, I have a feeling that if this idea gets implemented, we'll wind up paying for it. Literally. For example, 5-10 tank coins to even get the option to have your own weapon, and 5 TC to get an upgrade point.
     
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  23. Inexperienced Noob

    Inexperienced Noob New Born (1) Member

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    Decapitated Chicken

    looks like : chicken with no head

    effect: when it lands, runs forward for about 1 second. (think of a roller) then, it runs backwards for 2 seconds. then, it runs forward 2 seconds, runs back 2 seconds, and disappears. deals 15/16/17/18/20 damage every time it touches a tank.

    if you've ever played Super Smash Bros. Brawl, threw a pokeball, and had weevil come out, you have a rough idea of this weapon.

    EDIT: it has unlimited traction, and i got the name because my mom used to say "stop running around like a chicken with it's head cut off!"
     
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  24. xXScreamodemoNXx

    xXScreamodemoNXx New Born (1) Member

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    What about a two bounce, i dont know how many time where i have shot a three bounce and on the third bounce it hits a tank and goes somewhere else, but if it were a two bounce i would have gotten the damage points.

    Color: Red (i kinda wish the 1 bounce, 3 bounce, and the five bounce were all different colors too)

    damage: depends on how close or how far away you are from your target, but the Minimum damage could be 45
     
  25. Staple

    Staple General of the Army (25) Member

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    That's very original!

    Nice.

    How about 4 bounce, 6 bounce, and 0 bounce?!
     
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