When playing team games, a player on each team will be chosen as a commander (either randomly or based on rank). The commander is able to order each of his teammates to attack specific enemy targets or move up to certain positions. If the teammate completes the order both he and the commander will be awarded experience.
Goldrims have nothing to do with skill. This is a bad idea anyways that would never work. It will only cause more arguing witch its allready enough of.
Can you please elaborate a bit? I often see teammates disregard comments about moving up to a certain position or attacking a certain enemy. If experience can be earned from following orders I'm sure there will be a lot more teamwork.