If you use a Jet Pack during all shot as the timer for moving is about to run out, it consumes the jet pack item but doesn't get used.
This shouldn't be allowed to happen. Firstly, it's kinda... dumb. :P Secondly, the text overlaps and looks terrible and is impossible to read...
Instead of just having generic "Play/Win X Matches" achievements, it'd be nice to have achievements tied to specific game modes. This would help...
Perhaps it'd be useful if a certain amount of XP from maxed weapons (I'm thinking 25) can be converted to (probably 1) 'free' (not weapon bound)...
I have 19 of 51 achievements completely, for 37%. Probably the achievement I'm most glad to have is 250 gears. The bulk of that came from my very...
By far I'd have to say Rebound. The randomness of the bouncer spawn and shots always keeps it interesting. As I said before, the very generous XP...
In Marksman Game Mode, the Earthquake is unusable and results in a guaranteed loss. In Rebound, it may not result in a guaranteed loss, but...
In a match, I fired a weapon (related to the bouncy balls, forget exactly) and got trick shot XP for it. The XP awarded accordingly - but there...
So, this is a bit awkward for me to explain. Imagine this scenario: You've just leveled up. With your level up, you unlock a new weapon. The...
I've been playing this mode a lot lately. It's a lot of fun with the randomness factor and the XP multiplier is extremely generous. In the last...
Separate names with a comma.