hey, i hope that i'm not rehashing some old topics, i couldn't find any similiar thread so.. when your teammate is afk for three turns, he gets kicked, but you cant get a sub from him and his tank gets becomes dead, stiff and useless.. and i'm just wondering.. why? you're waiting for your teammate to make a shot, your waiting for three of his turns, you're probably already a bit annoyed at this point and then when he's booted, you can't even control his abandoned tank so you're watching your chances to win the game ebbing as the time flows. what do you think about that? do you wish it was solved in some different way?
It definitely annoys many, you're not the only one. Some people have suggested lowering the turns to one or two.
how about a a.i if the char doesnt shoot for that turn? it can use his weapons , but your get the xp eg: i afk for 1 turn , a.i comes in and uses my nuke , the guy who im playing with gets the xp , though i can still come back to the game the next turn , by firing a shot , if i dont play for 3 turns in a row , i get booted and a.i uses my tank
but my point is not to lower the number of turns after which you get kicked. what i meant was rather to eliminate the useless tanks that could be at least other player's subs
there are some cases you can and cant control their tank. if its team shot then no, you have to be busy shooting your own tank. if its individual shot then you have a chance to (if server picks you) i think they are their most of the time but they just dont want to shoot. one time after the second turn of them not shooting in individual shot mode, i shot my own team mate when it was my turn, then he shot me back. 3 turns later he was kicked
I hope you realize AIs aren't perfect, and it would probably be good in this way... as the shot can be very inaccurate. But instead of the person who's controlling the dead tank, the other person should get the xp... as it's the person who's controlling the tank's fault.
yeah, of course.. i forgot to mention that this suggestion is only about individual-shot matches.. naturally, you're right about team- or all-shot