Discussion in 'Suggestions' started by smb718, Feb 9, 2014.
i could but i need a site to post the animation
this is awesome
i could do that n use premier to add sound
btw cs5 for flash your work may get corrupted randomly so i use cs6
who going to type the codes n binary # etc
With all the people that play, there's bound to be someone who know or is learning
Ok but I don't have cs6. Also I just kind of taught myself this. Obviously you can use something else if you like.
My new weapon: Termites. I realize I added the damage text in late and the shots disappear for one frame .
Yup I got another one: Shocklink. Shoots two connectors (kind of like minions). When they both land, an electric link is formed between them damaging any tanks caught in it.
Love the idea, just what if the ground isn't "flat"..?
maybe it can arc over, traveling over the land? not sure, really
i think damage i less it have to be 22 ,22 ,22,22
I had in mind that the link would go through any hills that happen to be in the way of the two links. I made a quick example, without damage added here:
I think a weapon like that would be like most other weapons.. you have to use them in the right place for them to work.
Well, I can't get the software, but I thought one of you might like to try this.
It's a prestige weapon called Randomizer. The shot itself is a white question mark with a swirl at the end
How it works: the question mark sticks on impact (for shots like flower that are best without direct contact) and shoots a random existing weapon (doesn't matter if it is unlocked or not and no prestige weps) that does 1.5 times the usual damage for the level Randomizer is.
For example, a level sniper shot by a level 5 Randomizer would do 210 instead of 140 while a bounsplode shot by a level 3 Randomizer would do 18 instead of 12.
EDIT: To avoid confusion I thought I'd add a bit more detail on how the shot works. The mechanics are somewhat similar to those of smartsnipe in that the tank shoots once to determination the trajectory and a second time for the actual shot itself. In other words, the question mark is not the random shot, but rather the part of the shot that sets the random shot's path.
this is a pretty neat idea
Alright guys, I have another weapon: Howitzer. This weapon creates a howitzer where the projectile lands. It shoots 4 rockets at 100,87 OR 100,93 depending on direction. The thinking behind this was that you could hit someone hiding behind a somewhat steep slope without having to get too close.
This will be my last weapon idea for a while. I'm thinking about doing the other 5 weapons on my list, and then posting all 10 as my own weapon pack idea of sorts. This is the list of weapons for that (some I've already posted):
Rebound/Angler (still undecided on name)
See you when I have completed the latter 5!
oh my god your ideas give me an orgasm unlike all those UNORIGINAL ideas ;-;
I'm back! I had a few mins to make Depth Charge off my list. This weapon is an underground weapon and when it reaches its apex it releases a charge similar to satellite. However, this will erase all land it passes through, and would serve as a really annoying trap. >
Maybe to make it less annoying, ADD BOUNCY FIREBALLZ FROM THE GROUND! NO GRAVITY FTW!
Hopefully soon I can get back to making more of these. Good job @Nymby for making a bunch.
Yep another one of those boring nights. I changed "tower" from my list, and instead made "Terra Wave." This weap travels as a projectile until it goes underground and resurfaces, creating a beam in the direction the projectile is travelling. Deals moderate damage to all hit. Yes I realize it's kinda similar to my last one, but I think it provides a unique opportunity to hit multiple people at odd angles (if you're good ). This is just a simple example, but you could imagine how it could be angled in certain situations.
"Is Facebook not enough? Well now you can be harassed by pokes and likes on SSL2 as well!"
go to the link and click the green flag its called nova strikehttp://scratch.mit.edu/projects/24916941/#editor
ill make some more later
fixed a thing that didn't let u view it
Still the best.
See my suggestions on the OFFICIAL weapon thread! You'll love 'em
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