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Does luck really works?

Discussion in 'General Game Talk' started by Penguin, Apr 11, 2016.

  1. Penguin

    Penguin Captain (17) Member

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    hi!You can understand the topic of this thread by the title and today I did a "scientific" search about luck.Why i did this?I did this because luck isn't like other 3 upgrades,you can perfectly see how armor,track and crit gun works.But for luck it is another story.I did some screenshots before and after having almost max luck upgrade,i swear that i'm not lying about screen shots,i took 3 random pics with max luck and i took 3 random pics with NONE.
    Before talking about weapons effect that luck have(or should have)Here the other upgrades of luck:
    -item chance increase: it works really good i tested it before and after and it is by far the best luck upgrade
    -armor chance increase: it works really good as well.
    -auto take box: well it isn't hard to see that it works
    Now let's talk about the weapon effect........it's kinda sad there are 2 options:
    -kyle lied and didn't added any luck effect on weapons(personally i don't think he is a lier)
    -the chance of getting maxed version of weapon tier is too low(likely this one is the truth)
    Before going to see the screen shots i have to say one thing:Luck is basicly useless and having so much difference between various upgrades power isn't something good.And I think that,if kyle add some more effects to luck,that wouldn't make higher lvls anyway OP.The low lvls can lvl up and earn upgrades very very fast,they have OP weapons(bull frog,banana bunch + needlers,synclets ecc,ecc)and now even the XP mults are x1,5 faster than before.Mix all this things and you'll realise that updrading a bit the luck wouldn't make anyway OP the high lvls,to be honest it can upgrade also the low lvls even more since there are for SURE some ones that upgrade a bit of luck.And i feel sad for that low lvls that are wasting their upgrades
    Now the screen shots:
    Max luck(well i need 1 point more lol):
    upload_2016-4-11_18-25-8.png
    upload_2016-4-11_18-25-31.png
    so let's check: in this 2 games i got a total of 30 weapons(the 2nd match the game didn't calculated that i had 2 weaps in same tier) in this 30 weapons i got:
    -9 weapons maxed
    -21 weapons unmaxed

    well it's kinda bad having FULL LUCK and get that score(well not full i repeat i have -1 point xD maybe it is that point that makes my luck sucko_O)
    so now i post my screens with 0 luck upgrade and let's see what happends
    upload_2016-4-11_18-30-15.png
    upload_2016-4-11_18-30-43.png
    let's check that,total of weapons 15+15=30
    16 maxed(static link may have been another maxed one if i unlocked last tier)
    14 unmaxed

    so i perfectly understand if now you are like:nah it's not true he twisted screenshots or something like that.I know it's hard to belive but i did just 6 screenshots,not 10,000k to prove i have reason,just 6 screen shots.Maybe i got bad "life luck" having so many maxed with no luck and having so low amount of maxed with max luck.If you don't belive me you can try it,i'm not saying that if you have no luck you get more chances to get maxed,but with luck you have for Sure wasted an item upgrade,luck maybe add something to weapons as well but if it does it's really really really really small chance.Plz lets edit it in that way:

    No luck:
    -50 % chance to get maxed version
    -50% chance to get an unmaxed versiom(random between various tiers if weapon has more than 2)
    max luck:
    -75% chance to get maxed version
    -25% chance to get an unmaxed

    if you don't belive it try yourelf to do what i have done,i know 6 screen shots are maybe too low amount to say if luck works or not but even with only 6 screenshots a maxed luck should beat an unmaxed one(actually with this 6 screens no luck beated pretty badly max luck)
    I hope that it will get this changes for the following reasons:
    -some new player can upgrade luck without knowing it is pretty useless,and i feel sorry for that
    -seeing other upgrades luck is way weaker and yhea i guess that it's not a good thing
    -there are so much weapons in the game and there would be more in the future,and you may think that this sentence have nothing to do with luck.Well i do an example:
    i wanna get bullfrog i just love this upgrade it is awsome!,i'm working hard to get it trying to don't fail a single shot with previous tiers,once i get finnaly this amazing upgrade i wanna get it in game.I get like 4 times the first tiers and after 250 games i get bullfrog :confused: the actuall chances to get maxed weapons that you worked hard to get are REALLY REALLY REALLY low.And that's bad i wanna get what i worked for without having to wait 5 hours to see it.

    another luck possible upgrade: i was thinking why not luck give 1 unmaxed weapons?for example with maxed luck in every game you get 1 bonus weapon that will alaways be an unmaxed!That would be just great in my point of view.Cause once the game gets more and more weapons,maxing out all ones would be just impossible.So why not having an extra unmaxed weapon gived to make luck usefull?In one weapon mode i was thinking that it could give you the unmaxed at first turn of the game or something like that.
    share what you thinks about luck upgrade and what do you think about this last idea of possible upgrade!Thx for the attention.


     
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  2. Tavi

    Tavi First Sergeant (11) Member

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    I thought it's based on weaps obtained from boxes, not start of game weaps?
     
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  3. Penguin

    Penguin Captain (17) Member

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    yes at start it was like that,now it still give more luck on boxs but,when kchamp changed weapon system,in the update notes he said that luck boost your chances to get max tier.If you wanna be sure about that just scroll the update notes that are in game and you'll see.I think that,if luck actually worked,this weapon system would be pretty good
    edit:
    upload_2016-4-11_20-39-58.png
    here it is
     
  4. referee11

    referee11 First Lieutenant (16) Member

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    These percentages are off because you didn't do enough trials. In something as tough as this, you have to do about 100 trials per luck upgrade to get a good feeling on how it changes things. So, that's 26 total trials (counting with an without) by ~100 trials= 2600 total rounds. 2600-6= 2594 more trials before a good representation is met. In my experience, luck does extremely well. This has actually given me an idea, though. I'm gonna grind this out in Skirmish, jotting down how many weapons I get for each tier every time. I'll make a post below eventually with the results. Also, I will only be using starting weapons. Weapons that come later via boxes or Turn 11+ packages will not count, as not every game will last that long. I'm gonna take it into my own hands to do this accurately. :)
     
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  5. SubZero

    SubZero Sergeant First Class (9) Member

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    Would be cool if luck worked better and for gear/gear box spawn rates, maybe a slightly better chance of getting criticals. Luck does seem really underpowered, but some tiers have better weapons at a lower tier like napalm, torpedos, star fire, and subsniper to name a few.
     
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  6. Penguin

    Penguin Captain (17) Member

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    2 both good ideas,appart the higher crit chance that doesn't make too much sense since there is barrel gun upgrade!However refree i'm agree that more try must be done to be more accurate,but even if luck works it is FOR SURE way weaker than other upgrades so if kyle changes luck he would make it does
    -sligthy more chance to get upgrade weapons
    -give extra bonus unmaxed weapon
    -more box like zelda says
    -even more gear spawn is a good idea
    note:zelda actaully have a strong point,some weaps are better with first tier like napalm,and some can be better in some situations than others like pinata------>fiesta.So adding more effects more to a global increase of chance to get maxed would be good :p and the concept of more gears and boxs looks pretty solid to me,even my idea of an extra bonus unmaxed weapon would be pretty cool and good to have..i mean istead of nerfing xp needed for weapons everytime it would be a more original way to make it faster and make luck a bit better at same time
     
  7. referee11

    referee11 First Lieutenant (16) Member

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    I started my project. I did 11 games. I went insane. Never again.
     
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  8. Tavi

    Tavi First Sergeant (11) Member

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    That doesn't state Start-of-game vs Boxes only, I still believe the latter is the case. I got a s**tload of max-tier weaps from boxes when I was maxed luck, which makes sense. Though for it to compete with other skill trees it'd make sense for it to count starting weaps (I don't believe it's programmed to though)
     
  9. Penguin

    Penguin Captain (17) Member

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    yhea that's what i'm saying.I made this thread cause,when kyle wrote this stence in upgrades notecs,everybody was like "upgradging luck increase the chance of getting maxed tiers at start" then i tried to see if it was true.However yhea i think that it's deffinitly not programmed to it.That's hilarious that a so big belief of SSL may be something totaly false!
     
  10. referee11

    referee11 First Lieutenant (16) Member

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    It's both from what I can see. I did 11 games both empty and maxed and the difference was huge. I not only got better quality weapons, but I got them in higher tiers. Same applies with the box weapons as well. There is a difference from empty to max, the question is just a) How to calculate it and b) Whether it is worth doing. Now, I think my strategy was only half right. We also have to take account the weapons we are given with all the luck as well. I was getting a ton of Gravies without luck, and got a ton of Napalms with max luck (let's hope that continues... ;D). Overall, it is clear there is a difference.
     
  11. GooodHerb

    GooodHerb Specialist (6) Member

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    Where did you get these numbers from? The number of tests was on the low end, but 2594? I would think 100 would be fine for testing something like this
     
  12. referee11

    referee11 First Lieutenant (16) Member

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    I believe the only way to get an accurate representation of luck in this game is to do many trials. 100 is a number that gets you better results than 50 or below, which are murky. There are 26 different trials because there are 26 possibilities for luck (empty, 1-25). Multiplying these two gives a total trials. Though I died doing 11 games, this could help someone looking for achievements and whatnot. Just go to any mode that isn't marksman with 3 bots, 100 hp, and no one weapon. This gives you the weapons without being in a competitive environment. That's how to do it if you are interested.
     
  13. Penguin

    Penguin Captain (17) Member

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    sry refree but,i can understand you get upgraded version,but luck has nothing to do if you get napalms or gravies......That's sure.However i tried some other games as well but personally there is no difference.....and even if there are some you have to think like that:
    if you have to do a tournament without 1 of the 4 upgrades By FAR i would play it without luck and so would do most of players.
     
  14. referee11

    referee11 First Lieutenant (16) Member

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    Luck affects both tiers and weapon quality, as well as boxes. That's why it's possible to get things like 2 MegaNukes, a Nuke, and a Mini Turret in one round. Good luck doing that without it.
     
  15. Penguin

    Penguin Captain (17) Member

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    i don't think so look my 2 screens i got a bunch of good weaps: division,mage exca,sharpenel,black hole ecc.To be honest luck was never said to increase weapon quality.I mean we say that mega nuke is OP weapon and that is true but "SSL Game" sees it just like a normal weapon.Kyle should "divide" good weapons from bad weapons to do what you are saying and i seriously doubt he did that.And i repeat he never told about the existence of that effect he usually inform us about that.For example he said that he added 40% more chance of gear spwan,it wasn't too important to say that he could have just added 40% more chance without saying anything.If he says not much important things he would have for sure informed us that luck gives better tiers and not only more maxed versions
     
  16. referee11

    referee11 First Lieutenant (16) Member

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    This is an overall thing. Again, these are too few trials to indicate everything. If I roll a die two times and get a four both times, your logic with that is that I'd get a four every time. This is the randomness I was talking about on my thread. You can't use 6 games to justify them all. Of course it doesn't say "improves weapon quality" because the description automatically implies that. Why waste the space reiterating what has already been pointed out? Upgraded weapons can mean by tier and by overall quality. That's why you don't have too many games with just truly bad weapons with max or near max luck. It takes care of that for you.
     

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