Originally getting the godray was plosable, we only had 100 players... I love to be able to say that it is no longer likely for 99.9% of people who play SSL to get godray, because it's so amazing how much this game has taken off! But it really isn't fair to have an achievement that so impossible to obtain... This is why I believe godray should be awarded to any player that defeats a prestige player. Alternatively if that is too easy, up it to a max level player. On a side note I think the godray should be slightly buffed so the projectiles home in on any tank within the beams, and likely more of them? Perhaps even nicer effects? But that is a side issue, and mostly caused by how underwhelming the weapon is for its current level of difficulty to unlock, Anyway, thoughts guys? Do you think this is a good solution?