1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Please register or sign in to get full access to the forum.

New box types!

Discussion in 'Suggestions' started by Penguin, Mar 24, 2016.

  1. Penguin

    Penguin Captain (17) Member

    Joined:
    May 11, 2014
    Messages:
    695
    Likes Received:
    420
    Trophy Points:
    777
    The new box feature is cool.But actualy there are just 2 boxs and thems spawn rarely.Here my ideas:

    box system changes
    -"special" boxs stay in the sky till someone grab it just like normal boxs.I don't see any reason why this boxs should escape after 1 turn :/
    -lvl up system.What about to be able to lvl up box???i think that it would be really cool.You lvl up boxs by hitting thems some amount of times.
    -first upgrade hit 0 times
    -2nd upgrade hit 5 times
    -3rd upgrade hit 25 times
    upgrade increase the box effect and gives + 10% chance to spawn

    gear box:
    1st tier: 5 gears for who smash it,1 for the others
    2nd tier: 6 gears for who smash it,1 for the others
    3rd tier:7 gears for who smash it,2 for the others

    heli box:
    1st tier: teleports who smash it
    2nd tier: teleports who smash it but not where the tank actualy shoted (hitting himself for that box is just troll)
    3rd tier:you can choose the teleport location


    NEW BOX TYPES:
    -------------------------------------------------------------------------------------------------------------------------------
    -Name:
    xp box

    -look:
    upload_2016-3-24_21-16-28.png


    -effect
    1st tier: x3 total xp the turn when you smash it (don't count skill shots)
    2nd tier: x3 total xp the turn when you smash it + 5 xp (don't count skill shots and the + 5 bonus xp)
    3rd tier: x3 total xp the turn when you smash it + 10 xp(don't count skill shots and the + 10 bonus xp)

    -forms: fly version only

    -note: none

    -------------------------------------------------------------------------------------------------------------------------------

    -Name: great box

    -look:

    upload_2016-3-24_20-56-52.png

    -effect:

    1st tier: give 2 gears,5 xp,10 armor,1 weapon, 50% chance to get an item
    2nd tier:give 3 gears,7 xp,15 armor,1/2 weapons,75% chance to get an item
    3rd tier:give 3 gears,10 xp,20 armor,2 weapons,100% chance to get an item

    -forms: fly version and ground version

    -note:this box look x2 bigger than other ones cause it has really much things inside

    -------------------------------------------------------------------------------------------------------------------------------

    -Name: war box

    -look:
    upload_2016-3-24_21-2-56.png

    -effect:

    1st tier: shot wild one style much artillery,air strike,helicopter strike,inciendiary bombs in a large area(50 dmg average all over a pyrothecnic area)
    2nd tier: increase number of bombs (60 dmg average all over a pyrothcnic area)
    3rd tier: even more bombs (70 dmg average all over a pyrothecnic area)

    -forms: fly version only

    -notes: very strategical one, who smash it get the xp that bombs will do and after the turn when the dmg that everybody done with a weap in the sky would be like: penguin did 100 with mega nuke + 50 with artillery box(with the symbol of artillery) i did this so the dmg records of weaps wouldn't be messed up

    -------------------------------------------------------------------------------------------------------------------------------

    -Name:
    heal box

    -look:
    upload_2016-3-24_21-15-42.png


    -effects:
    1st tier: gives 25 hp to you and 20 to all your allies
    2nd tier: gives 30 hp to you and 25 all your allies
    3rd tier: gives 50 hp to you and 30 to all your allies

    -forms: fly version and ground version

    -note: none

    -------------------------------------------------------------------------------------------------------------------------------

    -Name: ?

    -look:
    upload_2016-3-24_21-24-8.png

    -effect:
    1st tier: 1/6 chance to get any other box effect at tier 1
    2nd tier: 1/6 chance to get any other box effect at tier 2
    3rd tier: 1/6 chance to get any other box effect at tier 3

    -forms: fly version only

    -note: be careful!!!!!!

    NEW ACHIVEMENTS:

    xp xp xp: do 25 xp with a shot reward:1xp
    XP XP XP: do 50 xp with a shot reward: 1xp + XP gun weapon ( a weap that does 50,60 dmg but gives x2 normal xp)

    opportunist v2: deal total of 500 total dmg with artillery box reward: 500 xp + map (war field) looks like a flat map but with very much holes of various dimensions (just like helicoper,artillery,air strike does)
    war master:deal total of 1000 dmg with artillery box reward: 1000 xp

    healer: heal a total of 100 hp your team mates reward: 100 xp
    doctor: heal a total of 250 hp your team mates reward: 250 xp
    heal the world: heal a total of 1000 hp your team mates reward:1000 xp + healing weapon

    mr ?: smash 10 ? box reward: 100 xp + ??? weapon: shots a big ? and works like a chancer 10,25,50,100 possible dmg, upgrade ?? does 10,25,50,75,100 dmg,last upgread does 10,25,50,75,100,125

    i hope you like it and i decided to make this thread beacause special box are a cool feature that just need some works to be usefull for the game
     
    Last edited: Mar 25, 2016
  2. xXTacocubesXx

    xXTacocubesXx Command Sergeant Major (13) Member

    Joined:
    Jul 29, 2013
    Messages:
    304
    Likes Received:
    611
    Trophy Points:
    579
    That would be really awesome if there were boxes that if you shot, they augmented the weapon in the air somehow for bonus effects. That'd be amazing.
     

Share This Page