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Perk Ideas

Discussion in 'Suggestions' started by MoJ, May 6, 2014.

  1. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    My apologies, it seems as if I have misunderstood? Double damage for you and each of your team members doesn't seem overpowered to you?
     
  2. HyphenUnderscoreHyphen

    HyphenUnderscoreHyphen Sergeant First Class (9) Member

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    true, then in 3v3 if one person got x2 with needler, and everyone from their team would have it, the other team would be dead in one turn.
     
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  3. Tavi

    Tavi First Sergeant (11) Member

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    Really really like the stat increasing perk ideas, and the option to turn perks off. Dunno about the rest of you, but my Grappling seems to get boxes near me more like 60-70% of the time(with the 20% add-on and 300 pixel) and I feel like a douche constantly stealing boxes that land on the other player's tanks.. can only call it the troll perk, best way to describe it. (Feels like when another tank is closer to a box, the hook increases to 100% .-. )
    Both perks and all sub-perks can be active at the same time.
     
    Last edited: May 15, 2014
  4. Amaterasu

    Amaterasu Command Sergeant Major (13) Member

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    Wouldn't that just make your grappling hook 2x damage? Since technically you weapon 'absorbs' the 2x and that is what makes it double damage?
     
  5. Tank 1337

    Tank 1337 First Lieutenant (16) Member

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    Efficiency! or Green Fuel ?
    Your tracks start to glow green and you use 10% less fuel for that turn.

    EDIT: kinda like dtt's previous idea...haven't looked at the previous pages too much, so this comment may be totally useless lol

    Explosive Weapons!
    Your weapons now have 5-10% bigger radius (MegaNuke :O)

    Towering!
    Your tank is now 5-10% bigger, and can now do damage by crushing enemies that are smaller

    Elusive! hehe @CZXV
    Your tank is now 5-10% smaller, and harder to hit
    (those two can be alternated)

    OverPoweredRandomPerk!
    Randomly does things!
     
    Last edited: May 15, 2014
  6. Batgirl

    Batgirl Lieutenant Colonel (19) Member

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    Explosive Weapons! Danger Close
    Your weapons now have 5-10% bigger radius (MegaNuke :O)

    Towering! (giant mushroom)
    Your tank is now 5-10% bigger, and can now do damage by crushing enemies that are smaller

    Elusive! (Mini Mushroom)
    Your tank is now 5-10% smaller, and harder to hit
    (those two can be alternated)

    OverPoweredRandomPerk! @Tank 1337 suggested before
    Randomly does things
     
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  7. Tank 1337

    Tank 1337 First Lieutenant (16) Member

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    post.png
    Haha the mushrooms are a nice touch ;)

    Last edited by a moderator: A moment ago
     
    Last edited: May 15, 2014
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  8. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    I love Towering! and Elusive!

    Towering - Mashes "A" and "D" keys squashing opponents repeatedly, like a maniac!
    Elusive - Incoming Sub-Sniper misses by 1 mm.
    Me: Trololololol!!!
    Opponent: ....

    :D
     
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  9. MoJ

    MoJ Corporal (5) Member

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    Grave robber:
    Allows you to steal a random weapon from the graves of dead tanks. Teammates or Enemies.
     
  10. Black Widow

    Black Widow Forum Administrator Administrator

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    This one i like.
     
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  11. HyphenUnderscoreHyphen

    HyphenUnderscoreHyphen Sergeant First Class (9) Member

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    Me too. Very creative and original.
     
  12. Batgirl

    Batgirl Lieutenant Colonel (19) Member

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    some more:D:

    fallout shelter: -45% damage on friendly fire from any nukes
    care package: 50% getting a care package per game (1 per match) gives 2 items; consists of p(lvl 4 nuke).5%, p(lvl 5 ball) 10%, p(lvl 3 25 ball) 5%, p(10-35 points) 34%, p(lvl 4 area strike) 10%, p(mega nuke) 0.5%, p(lvl 4 sub-sniper) 5%, p(lvl 3 torpedoes) 5%, p(lvl 3 sunburst) 5%
    ICU: +30% health to you and your team
    resurrection: +100 hp when u get killed
    one man army: 30% of getting this perk per game, gives 1 item; consists of p(lvl 4 artillery) 5%, p(battleship) 5% (just like artillery but with 5 shots), p(EMP) 5% (disable armor and fuel n deals high damage), p(50-75 points) 30%, p(lvl 4 attractoids) 5%, p(lvl 4 bfg-9000) 15%, p(any perk) 20%, p(lvl 4 smart snipe) 20%

    strike package (gives the benefit by giving more chance of getting the weapons that u like when starting n from boxes; luck should not effect this):
    Defcon 1: + 5% chance getting any nukes per game
    Deadeye: +10% getting sniper/ sub sniper/ laser
    mirror shots: +5% getting deadriser/ mega tunneler/ tunneler/ torpedoes/ rainbow/ sub sniper
     
  13. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    Fortification

    Negates all damage take by 50%. One turn use only.
    Cooldown time: 1 game.

    Pyro Maniac
    Increases the damage caused by the user's fire weapons by x1.5 damage. The Pyro Maniac negates 20% of fire damage caused to the user.

    Aqueous

    Increases the damage of the user's water weapons by x1.5 damage. Aqueous negates 20% of water damage caused to the user.

    Photon Cannon

    Once activated, the user stores up energy for a maximum of 3 turns. On the second turn, the tank barrel glows faintly. If the Photon Cannon is used, it causes 70/75/80/90/90 damage. On the third turn, the tank barrel glows brightly. If the Photon Cannon is used, it causes 110/125/130/150/150 damage. On the fourth turn, the tank barrel is shimmering with energy. If the Photon Cannon is used now, it deals 170/185/190/200/210 damage. Further charging of the Photon Cannon has no additional effects.
     
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  14. Tavi

    Tavi First Sergeant (11) Member

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    Level 1 with perk steals Meganuke from dead teammate. Would lol so hard if I saw that.
     
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  15. Amaterasu

    Amaterasu Command Sergeant Major (13) Member

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    A lot of cool ideas but I thought you guys didn't want this to be a pay to win game xD The ideas you're coming up would give outrageously higher chances to win against non-pay-to-win people. .-.
     
  16. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    I hate to say this: Life is not fair, get used to it.
    Maybe some of the less effective perks should cost less? Also free-to-play players have many options to obtain Tank Coins. Free offers such as watching short clips, daily bonus, in-game box farming and cash in SSL1 account. I think Kyle said Tank Coins will be rewarded for completing achievements soon. :)
     
  17. Amaterasu

    Amaterasu Command Sergeant Major (13) Member

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    More than half of those offers give viruses xD Also, I don't think your suppose to box farm .-.
     
  18. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    Free videos do not give viruses, though they are slow, some Tank Coins are better than none.

    Who cares if we are not supposed to box farm? :) Nobody is missing out as we can all do it. Even free-to-play players can also box farm. It is not breaking the rules or hacking in any way, Kyle cannot remove it.
     
  19. Dryykon

    Dryykon Second Lieutenant (15) Member

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    I'm not a programmer but I can easily think of how to get rid of box farming..
     
  20. Cleopatra

    Cleopatra Sergeant Major (12) Member

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    Well, are u gonna share that thought with us......
     
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  21. Dryykon

    Dryykon Second Lieutenant (15) Member

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    Just limit the number of boxes that may be on screen at once. I'm sure that would be fairly simple. Sure, there would be ways around that but it would become more difficult.
     
  22. Amaterasu

    Amaterasu Command Sergeant Major (13) Member

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    Not to hard to get around. If they're using a mouse record or such they could just have it everyone once in awhile fire blindly, to collect boxes in the sky.
     
  23. Black Widow

    Black Widow Forum Administrator Administrator

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    I've thought of something like this a while back but it was more severe and felt like it would really upset people if i suggested it and it ended up implemented. I know people box-farm i don't like it but i wont complain much about it. Although my idea was to just limit the amount of tank coins that may fall in a game or just not have tank coins in DM all together but as i said it's kind of an extreme thing to do and it would upset many people even though it might probably eliminate box farming.
     
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  24. Dryykon

    Dryykon Second Lieutenant (15) Member

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    But if the limit was for example 5, it would take time to blindly check all of the available places on the map, including ground movement. Weapons like Five Ball would help with that process of randomly checking, but to develop the proper method to check everywhere would take some time. You would have to assume every weapon to be a small radius weapon, otherwise the process would mess up.

    That time spent checking everywhere for the 5 would take a while to set up, and also would be a very slow process because once 5 were on the map the odds of hitting the space are decently low.

    Another method to prevent it would be to have a time limit for each box. I would think a time limit and a number limit together would make the process quite hard.
     
  25. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

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    What if the box farmers collect the boxes as soon as they fall? At least that's how I would get around it.
     

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