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[S] The official "Suggest-A-Weapon"-thread

Discussion in 'Suggestions' started by Credipede, Nov 28, 2012.

  1. drake28034

    drake28034 Private E-2 (3) Member

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    Idea for another tier in flame,
    Name: Oil Barrel
    Damage: 30 on hit, 5 damage per second for fire
    How it looks: A black cylinder that says 'OIL'
    Details: You fire a flare that looks like an oil barrel, every time it bounces it does damage and spills oil that lasts until the end of the turn, after the barrel comes to a stop a sheet of fire falls from the sky lighting up any oil it touches.
     
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  2. Owl_Spirit27

    Owl_Spirit27 Private First Class (4) Member

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    cheers :)
     
  3. Penguin

    Penguin Major (18) Member

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    nice idea!what about the barrel oil shoted,having a massive shot area covered of oil(beeing black) and after some secs the tank shots a match setting up this on fire!
     
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  4. Penguin

    Penguin Major (18) Member

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    Name:car---------->super fueled car
    Unlock: lvl 82
    Damage:
    -car: 30 t0 70 + 4 wheels that does 10 dmg each
    -super fuel car: 30 to 90 + 4 wheels that does 10 dmg each
    How it works: well train is similar to rollers,car is similar to grollers!you shot the car and his speed would increase every second for a total of 5 seconds.More secs pass more dmg the car will do.When it crash it shots randomly 4 wheels.
    2nd tier: the car will have more fuel that allows it to last + 2 secs increasing dmg potential
    How it looks:
    upload_2016-4-22_18-22-39.png ------------> upload_2016-4-22_18-37-30.png

     
  5. Zinkeron

    Zinkeron Private First Class (4) Member

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    Name: Tiny Tank Companion ---> Tank Companion ---> Tank Team
    Unlock: 500 gears in shop ---> 10000 weapon xp ---> 20000 more weapon xp
    Damage: 10 per shell ---> 20 per shell ---> 10 per shell
    How it works: spawns a tank near you on the side you're looking at, and it shoots with 100% precission a shot at the nearest enemy tank. Won't count in bumpers, portals or x2 damage bubbles. It has 25% of your max health, not counting the shields and each turn it shoots another shell until it's killed. When it dies it doesen't shoot the death pellet thingies. It's name is: "your username's TTC". Also, you only get one at the start of a round, each time you recieve a blue supply package and a slight chance of being on a non-player spawned crate. ---> like the Tiny Tank Companion, but has 50% of your max health and it's name is: "your username's TC" ---> spawns two TTCs on each side of your tank.
    How it looks: the TTC looks like a tank with sleek chasis, sawed-off barrel and normal tracks, but smaller and the TC looks like a normal-tank-sized TTC.
    It sounds OP, but I think with theese stats it would be a great addition to the game.
     
    Last edited: Apr 25, 2016
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  6. Zinkeron

    Zinkeron Private First Class (4) Member

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    Very nice idea! I hope it gets added in
     
  7. Penguin

    Penguin Major (18) Member

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    Name: radioactive nuke
    Damage/range: 80 dmg normal nuke range.After 3 secs all the tanks in the area would get random dmg(up to 100 dmg each if you are lucky)
    Look:
    upload_2016-4-25_13-5-14.png
    Unlock: lvl 99
    Upgrade: mega nuke that does 100 + radioactive

    Name: skyscrarper
    Damage/range: flare wepon,once it's activated a sky skyscraper fall from the sky.It will be divided on various stages,each stage does 10 damage first upgrade has 9 stages,Upgrade has 1 more stage + a point in the top that does 20 dmg but have smaller range effect.Each stage would be big like a x1,5 skinhole creating same type of ground dmg
    Look:
    upload_2016-4-25_13-0-53.png ------------------> upload_2016-4-25_13-1-33.png
    Unlock:
    lvl 83
     
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  8. Dog

    Dog New Born (1) Member

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    Name: cluster
    Unlock: 300 gears
    Damage: each projectile that hits will do around 20 damage will spawn around 5 mini bombs.
    How it works: works some what like payload but the original shot does not do damage on instead it drops a cluster bomb above the first tank it see that explodes like cactus before hitting the ground. (still affected by bupers)
    How it looks: looks like fighter jet but light blue that drops a bomb that explodes into about 5 shot like projectiles.

    Name: Cluster bomb
    Unlock: 10,000xp
    Damage: each projectile that hits does around 30 damage as well as spawning 7 mini bombs
    How it works: works like the first level but drops 1 then comes back and drops a second in the same place.
    how it looks: looks like the same but bigger.
     
  9. Zinkeron

    Zinkeron Private First Class (4) Member

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    Name: Mirror ---> Focus mirror
    Unlock: shoot the same weapon in the same turn as someone in the game 100 times (mirror achievement) ---> 10000 weapon damage
    Damage: The same as the weapon it mimics ---> 50% more than the weapon it mimics
    What it does: it mimics the last weapon that you used. Doesen't work with Tank companion or Tiny Tank team, if they were to be added to the game. It also doesen't work with nuke or mega-nuke. ---> like the other weapon, but increases damage dealt by the weapon by 50%.
    How it looks: the icon should look like a mirror. ---> the icon should look like a triple mirror (like the tanning one)

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Name: ExplosiveShell ---> ExplosiveShells ---> SuperExplosiveShell (the name isn't original, if you come up with a better idea, tell me)
    Unlock: level 90 ---> 10000 weapon dmg ---> another 10000 weapon dmg
    Damage: 100 ---> 55 ---> 175
    What it does: it shoots a projectile that has more gravity than normal. If when it lands it hits its cone it explodes, and if it doesent it bounces a bit based on the inertia it has and explodes after 3 seconds. ---> shoots a trio of smaller ExplosiveShells ---> shoots a bigger ExplosiveShell that has an even bigger weight, and if it doesent land on its cone it explodes after 5 seconds instead of 3.
    How it looks:
    ShockShell.png
     
    Last edited: Apr 25, 2016
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  10. xXTacocubesXx

    xXTacocubesXx Command Sergeant Major (13) Member

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    Wouldn't a regular nuke emit plenty of radiation anyway? Skyscraper seems pretty cool though.
     
  11. Penguin

    Penguin Major (18) Member

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    yhea but it in ssl it doesn't :O that's why i thougth about that weap
     
  12. Penguin

    Penguin Major (18) Member

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    Awesome ideas and i apreciate the simple but good artowork!The mirror weapon is awsome concept,also the way to unlock it is very original
     
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  13. Zinkeron

    Zinkeron Private First Class (4) Member

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    Thanks!
     
  14. Penguin

    Penguin Major (18) Member

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    Sport weapons!Here i have some cool weapons about sports,enjoy it!

    Name: basket ball---------->NBA
    Look:
    upload_2016-4-30_22-6-5.png
    Effect:

    Basket ball: works like a bounder,but where it lands(where you actaully aimed) it does 3 rapid vertical bounces that does 10 damage each and then it jumps one the enemy like a bounder dealing + 30 damage,so half damage is done by your aim and other half is done by automatic shot
    NBA: same effects, but it bounce faster and a total of 10 times dealing 4 damage each then it jumps on the enemy like a bounder dealing + 30 damage
    Unlock: gear shop, cost 250 gears

    Name: bowler-------->Spare--------->Strike
    Look:
    upload_2016-4-30_22-43-44.png
    Effect:

    bowler: works like ssl2,shot many bowling pins and a bowling ball that bounce 3 times dealing 20 damage each
    Spare: the weapon becomes flare version,shot 3 pins from the sky(verticaly) when pins lands they does 2 damage each and then they stay verical on the map,after some seconds the bowling ball is shoted,like 2 blue flame balls of firestorm weapon.It alaways bounce 3 times dealing 20 damage each,if it touche the pin they will fall dealing 10 damage each.
    Strike: same of spare,but it's a strike and that means that pins are 10 istead 3(they fall in normal bowling formation)

    Name: swiming pool---------->Olympic pool
    Look:
    upload_2016-4-30_23-8-17.png
    Effect:

    swiming pool: Works like funnel but it is rectangle like,istead spwaning bounce shots it spwans very much water baloon like water drops
    Olympic pool: x1,5 longer area

    Name: arrow------->flame arrow-------->arrow rain--------->flame arrow rain
    Look:
    upload_2016-4-30_23-27-15.png
    effect:

    arrow: faster it hits higer damage it will do: min 15 damage max 65 damage,after the impact it stays sticked on the ground then it disappear
    flame arrow: same effects but deals + 15 damage after the impact,while it's sticked on the ground (flame damage isn't affected by distance)
    arrow rain: flare version, arow shoted randomly carpet fire like,20 arrows that does 15 damage each
    flame arrow rain: same effect of previous tier,each arrow does 15 damage + 4 damage for flames
    Unlock: achivement,win 100 marks man games

    Name: shot put--------->hammer throw
    Look:
    upload_2016-4-30_23-46-33.png
    Effect:

    shot put: distance based weapon,min damage 30 max damage 90.Beeing really heavy this weapon goes 50% of the normal distance
    Hammer throw: thanks to the most efficient way that it is shoted,this weapon goes 75% of the normal distance istead 50.Damage is 40 min 110 max
    Unlock: lvl 79

    Hope you like this ideas!I'm thing about making other "series" of weapons that have one topic(animals,home objects ecc.)
     
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  15. faaarkwit

    faaarkwit Staff Sergeant (8) Member

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    I don't know if it's been requested or not but WE NEED THE HOLY HAND GRENADE. Capisce!?
     
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  16. Owl_Spirit27

    Owl_Spirit27 Private First Class (4) Member

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    Wouldn't even mind if it was just a skin or something c:
    But then think of the sound grenade storm would make.
    god help us all
     
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  17. CreepDaPie (Blooky)

    CreepDaPie (Blooky) New Born (1) Member

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    Name: Morpher -> Shape-Shifter -> transformer
    Damage (Level 1 - 5): 20-30, 25-35, 30-40
    How it looks: An orange ball with little orange lines circling it. Shape shifter has a bigger ball and transformer has a grey coloured one.
    Details: It wont do much dmg but what it does is if it gets a perfect shot then it will "turn you in to them". Basically it will replace a bunch of your weapons with the targets weapons (DOESN'T SWAP THEM, just gives you them as well). Morpher will replace 4-5 of your weapons. Shape-Shifter replaces 6-8 and transformer replaces 10-all of your weapons.
     
  18. Zinkeron

    Zinkeron Private First Class (4) Member

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    Name : First Kid Kit ---> Health Kit ---> First Aid Barrage
    Unlock : level 82 ---> 5000 healing ---> 16000 healing
    Damage (healing, can crit) : 5o ---> 80 ---> 35
    How it works : shoots a projectile that has a medium explosion ranges, doesen't affect terrain, and heals all tanks in it's range ---> shoots a bigger one ---> shoots three smaller ones
    How it looks : a little white suitcase with a red, bold cross on it ---> a bigger red suitcase with a white, bold cross on it ---> the middle one looks like a smaller version of the health kit, and the ones on the sides loos kile smaller First Aid Kits
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Name : Fix-it Kit ---> Repair Kit ---> Repair Module
    Unlock : 400 gears in shop ---> 3500 armour added ---> 15000 armour added
    Damage (adding armour, can crit, can overpass maximum armour) : 35 ---> 75 ---> 10 each turn
    How it works : shoots a projectile that has a medium-small explosion range and adds armour to all tanks in it's range ---> shoots a bigger one ---> shoots a projectile with a sniper-like explosion range that makes that for 12 turns you get 10 armour each one.
    How it looks : a litte blue suitcase with a white wrench on it ---> a bigger, gray suitcase with a blue wrench on it ---> a computer chip
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Name : Defensive Bubble ---> Protecting Bubble ---> Defensive Bubble
    Unlock : 400 gears in shop ---> 100 uses ---> 200 more uses
    Damage (hits that can be taken) : 1 ---> 4 ---> 10
    How it works : when shot, a whiteish transparent bubble similar to the shield item appears arund your tank, when a projectile touches it it bounces off and the bubble dissapears, if an explosion hits it, you don't recieve damage and it dissapears too. Also, if not hit, it lasts forever ---> like the previous one, but each time the shield gets hit it changes color, fading white : strong green > green > light green > whiteish ---> like the previous one, but whith red instaid of green
    How it looks : it's like the shield item, but as a weapon.
     
  19. Penguin

    Penguin Major (18) Member

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    a suggest(pretty much for everybody in this thread),this ideas are really good but weapons here have already REALLY low chances to get in game,and if this weapons are too complicate,basicly that don't do normal damage and have secondary effect they have 0 chance to get in game :( that is sad but it is the truth!I can suggest you to think about really original ways to do damage with cool weapons concept
     
  20. Zinkeron

    Zinkeron Private First Class (4) Member

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    I, like you, know that. But it's fun to post ideas for other people to see. Kyle connects to the forums very rarely, and sometimes he checks the weapon suggestions, and if he ses a cool idea, he might implement it as it is, or change it a bit. For example, before SSL Steam, when we played SSL2, I posted in this thread a tank weapon, like the companion tank, but instaid of adding it in as it was, he made a weapon that was that you shot a tank that did 50 dmg, and then the tank shot a ball that did another 50 dmg.
     
  21. Penguin

    Penguin Major (18) Member

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    Name: assault---------->space invaders
    How it works: flare weapon,once activated 3 soildiers comes from the sky and shot to the enemy tanks with m4.Every shot does 3 damage,each soildier shots 5 times.Once soildier comes to the ground they go on the nearest enemy moving like rolers and,when they reach the tank,they stick on it doing 3 times 5 damage.
    How it looks:
    upload_2016-5-11_16-2-36.png
    Space invaders:
    How it works:
    3 space invaders come down slowly moving like the old classic arcade game.They shot 7 times each doing 5 damage,once they come on the ground they crash doing 30 damage each
    How it looks:
    upload_2016-5-11_16-58-56.png
    lvl unlock:
    87
     
  22. Edward Hong

    Edward Hong New Born (1) Member

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    Name : SandStorm
    Damage : 10 each hit
    How it looks : First, it looks like a yellow airstrike (The one that rolls. Example : Pinata, Airstrike, Carpetbomb, CactusStrike..).
    When it goes off, it summons a small tornado & hurricane, and in the tornado, there will be 30 little balls that represent "sand"
    That swirls around the tornado. (Players will get hit). After the tornado ends, It will throw up all the remaining sands, and eventually come down, hitting the players.

    Name : Rainbow Srike
    Possibly the upgraded weapon of MegaRainbow.
    This one is a flare like the air-strike, and when it goes off, 2 rainbows will fall down on the flare, dealing 10 damage each. 140 damage if it all hits.
     
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  23. Navi

    Navi New Born (1) Member

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    Hearts:
    Total number thrown: 20
    Damage per heart: 5 hp
    This weapon would be like a mix of chicken hurl and jammer. It would throw in almost a straight line just like stream and if it is direct impact would be about 100 hp in total. It would be rainbow colored hearts as well. :)
     
  24. ComplexOri

    ComplexOri Staff Sergeant (8) Member

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    Name: Plain->Fizzer->Popper->Booster
    Damage: Plain does 50, Fizzer does 50+3x20, Popper does 50+5x18, Booster does 50+2x50+30
    How it looks: Plain is a glass of water, Fizzer is a red can of soda that says "Soda" on it and has a twinkle effect when landed, Popper is same as Fizzer but when it lands a bad of sparkly stuff lands on top of it then it explodes with a bunch of sparkler looking things, Booster shoots a 2 liter black soda that says "Soda" on it and when it lands, 3 white circles goes on top of it then the bottle blasts off and shoots black Tsunami down at the landed spot and goes to the mirrored direction of the landing until it goes off screen.
    Details: Plain explodes a radius of Big Shot, does no land damage, and does 50 damage. Fizzer explodes a Heavy Shot radius without land damage, does 50 damage, and has 20 consecutive black Twinklers at the landed spot without any land damage that does 3 . Popper has a blast of heavy shot effects the ground with a Shot land damage after the 3 white circles are added, then does 50 damage, then it does 18 rainbow colored Sparkler effect at the landed spot that does 5 each. Booster's cap affects the ground with a Big Shot land damage, has an explosion of a Massive Shot that does 50 damage, then it shoots out black Tsunami at the landed spot that does 2 each for up to 50 shots until it goes off screen then the bottle drops down and explodes a Heavy Shot radius that does 30 damage.
     
  25. Zinkeron

    Zinkeron Private First Class (4) Member

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    Isn't that a bit too OP?
    Cool idea tho.
     
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