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ShellShock Live 2 Weapon Pack 6 released!

Discussion in 'Announcements & Updates' started by kChamp, Feb 25, 2014.

  1. kChamp

    kChamp Developer Developer

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    I've just pushed Weapon Pack 6!

    As usual, let me know what you think here and report any bugs.

    Enjoy!
     
  2. Black Widow

    Black Widow Forum Administrator Administrator

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    Very interesting weapons so far. Good job Kyle!


    Edit: Also unrelated but would like to say Blunderbuss has a bug where 0 power will cause the game to freeze for a long time.
     
    xXxTnTxXx and stoner96 like this.
  3. kChamp

    kChamp Developer Developer

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    Thanks! I've also fixed the Blunderbuss bug with this update.
     
  4. banna

    banna ★The Sheriff★ Moderator

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    I really liked the ideas of these weps, not the damage tho, specially in 1 v 1.

    Looking forward to replace my 6 (TBD's) weps with some awesome weps ^^
     
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  5. Tank 1337

    Tank 1337 First Lieutenant (16) Member

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    Is it still possible to get past Prestige 10?
     
  6. kChamp

    kChamp Developer Developer

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    Working on the TBDs, stay tuned.
     
  7. Dryykon

    Dryykon Second Lieutenant (15) Member

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    Man.... Blunderbuss 0 power to a bounce wall was my jam..

    Anywho, thanks! The creative weapons are what makes this game. Looking forward to giving these a try.

    (Also beat you to it. xD)
     
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  8. apemanzilla

    apemanzilla Staff Sergeant (8) Member

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    Man, those attractoids are epic. Would be nice if fighter jet could bounce off the walls at the edges, but its still nice as it is.
     
  9. AlmostSoClose

    AlmostSoClose Sergeant Major (12) Member

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    Best part is - nobody has TBD :D
     
  10. banna

    banna ★The Sheriff★ Moderator

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    I do, along with many ppl ._.
     
    Last edited: Feb 25, 2014
  11. AlmostSoClose

    AlmostSoClose Sergeant Major (12) Member

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    I meant a few less, but whatever. I'm just happy banna... Don't ruin the moment. xD
     
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  12. xvio

    xvio Civil Servant Moderator

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    Thankyou Kyle.
     
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  13. Bronco

    Bronco First Lieutenant (16) Member

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    I pln to get this unless I'm convinced otherwise in the next week or so.
     
  14. Mark103

    Mark103 Sergeant First Class (9) Member

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    That's interesting. By the way, what does each weapon do? (question to anyone that bought it already)
     
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  15. Goomba

    Goomba Sergeant First Class (9) Member

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    These are some of the most aesthetically pleasing weapons I've seen in a pack, looks like plenty of work went into them. Props !
     
  16. wazooman

    wazooman Brigadier General (21) Member

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    Last edited: Feb 25, 2014
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  17. Credipede

    Credipede Forum Administrator Administrator

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    I guess it's an awesome pack, nice work. However I can't buy it right now. I seriously would love if my account would be on shellshocklive2.com so I could earn Tank Coins with offers. :(
     
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  18. apemanzilla

    apemanzilla Staff Sergeant (8) Member

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    Fighter jet: Think chopper, but hovers at steady altitude.
    Anvil: Basically a flare that calls a flattener that does 50 dmg.
    Sweeper: New one. Shoots shots that pass through stuff like the blunderbuss that go horizontally to either side of hit area
    Attractoids: No shot from cannon, instead brings shots from the sky that home on the nearest player.
    Rampage: Havent fully figured it out, but like skipper that goes a lot longer and multiple of them
    Mega rainbow: 7 shots that pass through land and air, but are affected by rainbow
    Mine layer: Like penetrator, but instead of moles, leaves mines that detonate when the shot itself stops.
    ShockShell: Speeds along the ground toward the nearest enemy, does 45 on hit.
    Spiker: Very interesting one. Grows spikes around impact area, which then shoot a projectile out of the tip.
    'Nade storm: Flare that drops loads of small grenades, and then one big grenade.

    All of these are level 1 atm (or level 2 or so) so the damage is very low. But they're still quite powerful :D
     
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  19. banna

    banna ★The Sheriff★ Moderator

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    Thanks !

    Mine layer isn't accurate tho, Mine layer is very bouny ball that leaves mines wherever it lands, each mine do decent explosive, and it effect with distance.
     
  20. buyingtime

    buyingtime Second Lieutenant (15) Former Moderator

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    Perhaps you wanted it this way, but it looks like an error to me. After the game is done, the edit settings option is in the background. Not related to pack 6, but a something that is new with this update.

    Thank you for the pack and updates as well. :)

    fix.png
     
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  21. banna

    banna ★The Sheriff★ Moderator

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    Happened to me, u most likely was ready and editing settings and then all players in room got ready and game started, so u still got the edit settings option after game.
     
  22. buyingtime

    buyingtime Second Lieutenant (15) Former Moderator

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    It's happened in 5 different games to me now. I had a game open without the editing option open on 2 of those games and it still appeared. I am at a loss. :\
     
  23. apemanzilla

    apemanzilla Staff Sergeant (8) Member

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    Refresh the page. Happened to me a while ago.
     
  24. stoner96

    stoner96 Specialist (6) Member

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    I've had this problem a few times...I was disappointed:oops:
     
  25. Tank 1337

    Tank 1337 First Lieutenant (16) Member

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    Same thing happens with friend chat, then the game starts. Or, if you are looking at your tasks in-game, and your turn comes around, it locks into position.
     

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