This game is easy, except rebound mode. Very little skill gap exists between each people - with the exception of the newer players. The only mode that is demanding, rebound, also happens to be luck based mostly. Many people - especially clan - agree about the fact that this game is too much luck. Well you wanted skill, so here it is. Not too hard to implement either. To make this game more challenging, we should add a customization in the lobby setting for explosions. There will be standard, intermediate and expert. Look at the images below and you should see what I'm talking about. The XP thing is the multiplier for this setting only. Standard - +0.00XP Intermediate - +0.50XP Expert - +1.30XP This will create more thrill to the game as you can't always fully rely on your weapon explosion sizes. You always want the most accurate hit!
Great idea! The diagrams are well done, too! I love the fact that it can enrich the game for everyone, not just one set of people. This was well thought-out and well-presented!
This would be a great addition, though would like to see Intermediate as the default setting (no XP modifier), with Easy having a negative XP modifier.
This is a great idea! Quick question though, what about weapons like fireworks, pinata, and splitting weapons (like napalm, splitter, and breaker)?
Good question. For weapons like Splitter, the explosions after splitting will be affected. Napalm, Flame, etc won't be affected. For weapons with tiny explosion radius like Fireworks will only not be affected in Intermediate, so in expert mode their explosions will be like Intermediate, while any other explosions bigger than Big Shot will have an Expert effect.