1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Please register or sign in to get full access to the forum.

Support Items

Discussion in 'Suggestions' started by darklegion741, Jun 5, 2014.

  1. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

    Joined:
    Dec 12, 2013
    Messages:
    408
    Likes Received:
    579
    Trophy Points:
    679
    Want to spice up your SSL2 experience? Use support items! Support items come with various affects, whether it be on the battlefield or in the lobby. Upgrade your support items to increase efficiency! Build an XP factory, a weapon enhancer or a Tank Coin generator. The choice is up to you!

    A few suggestions:
    XP Generator

    Produces XP for the player. 10XP is generated every hour. The carrying capacity is 2000XP. The XP must be manually collected be the player. Upgrading costs 2/3/5/7/10 Tank Coins. Produce with each upgrade is 12/13/15/17/20 XP per hour.

    Weapon Enhancer

    Produces various effects with different weapons. Single-shot weapons increase in damage by 1/1/2/3/5% damage. Multi-shot weapons have a 1/1/1/2/2% chance to fire x2 as much weapons. Upgrades cost 10/12/15/17/20 Tank Coins.

    Tank Coin Generator

    Generates Tank Coins for the player. 1 Tank Coin is produced every week. The carrying capacity is 20 Tank Coins. The Tank Coins must be manually collected by the player. Upgrades increases production to 1 Tank Coin every 6/6/5/5/4 days. Upgrades cost 10/12/15/17/20 Tank Coins.

    XP Generator costs 30 Tank Coins.
    Weapon Enhancer costs 45 Tank Coins.
    Tank Coin Generator costs 60 Tank Coins.

    Feel free to put forward your thoughts and feelings to this suggestion. Also, post any suggestions which you feel should be included, using a similar layout to my suggestions.
     
    Last edited: Jun 5, 2014
  2. RumMumMario

    RumMumMario Lieutenant General (23) Member

    Joined:
    Nov 23, 2012
    Messages:
    2,132
    Likes Received:
    3,372
    Trophy Points:
    1,354
    This is too OP.
    If this was implemented I'd seriously quit this game unless I buy.
     
  3. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

    Joined:
    Dec 12, 2013
    Messages:
    408
    Likes Received:
    579
    Trophy Points:
    679
    OP? Please tell me which ones and I will try to change it.
     
  4. RumMumMario

    RumMumMario Lieutenant General (23) Member

    Joined:
    Nov 23, 2012
    Messages:
    2,132
    Likes Received:
    3,372
    Trophy Points:
    1,354
    The damages....and the tank coins..
    People with perks, full luck, and this damage item, pff.

    I really like the concept of it though, the XP is perfectly fine, just a little tweak would be excellent.
     
  5. Staple

    Staple General of the Army (25) Member

    Joined:
    Nov 23, 2012
    Messages:
    2,946
    Likes Received:
    1,545
    Trophy Points:
    1,353
    perks and stuff like this are stupid

    HOW ABOUT MORE STUFF FOR THE FREE TO PLAYS

    this whole game is just segregation between those willing to buy and those who arent
     
  6. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

    Joined:
    Dec 12, 2013
    Messages:
    408
    Likes Received:
    579
    Trophy Points:
    679
    I have taken your suggestion into account and made a little tweaking. How is it now? Or would you prefer to have them decreased a bit more. Thank you for your suggestion by the way.

    @Agent60 I have already downgraded these items to suit Mario's thoughts. These are only small boosts for a player and relatively simple to obtain. If a player takes his/her time to save up on Tank Coins that is. Besides, achievements are going to reward Tank Coins which all free players can have.
     
    caleb7448 and Taylor like this.
  7. RumMumMario

    RumMumMario Lieutenant General (23) Member

    Joined:
    Nov 23, 2012
    Messages:
    2,132
    Likes Received:
    3,372
    Trophy Points:
    1,354
    Yes, it's perfectly fine now.
    Although I would greatly appreciate if we had this disabled for those who own the perks.

    kChamp, please notice, kchamp.
     
  8. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

    Joined:
    Dec 12, 2013
    Messages:
    408
    Likes Received:
    579
    Trophy Points:
    679
    Yes I fully agree with you. Perks do not even have a toggle off button yet which really should be implemented soon.
     
  9. Ken

    Ken Sergeant (7) Member

    Joined:
    Sep 27, 2013
    Messages:
    98
    Likes Received:
    124
    Trophy Points:
    477
    I have to agree with this is just too much....

    Im not complaining.. but as a free to play player . going up against someone with Deluxe (which I dont have..but could get with my stock of coins)Full Armor (I have none--by choice mind you) and someone with the reinforced barrel... is enough of a challenge as it is (one I welcome and have triumphed over) .. if you add to that all these extra layers.... it will just be too much.... and Im a Prestige 5 player... imagine someone new to the game...

    it would give too much of an advantage to supportive players
     
    Last edited: Jun 6, 2014
    Staple likes this.
  10. darklegion741

    darklegion741 Sergeant Major of the Army (14) Member

    Joined:
    Dec 12, 2013
    Messages:
    408
    Likes Received:
    579
    Trophy Points:
    679
    You tagged the wrong person. Please explain what parts are overpowered? Surely you don't mean the Weapon Enhancer? It has extremely low chance of working and provides only a small advantage to players. Besides you mights as well complain about the weapon packs.
     
  11. Ken

    Ken Sergeant (7) Member

    Joined:
    Sep 27, 2013
    Messages:
    98
    Likes Received:
    124
    Trophy Points:
    477
    Sorry.. youre right about tagging you incorrectly.it shall be fixed
     

Share This Page