The kChamp Files is a new thing I've been working on. I've been playing most of his old games before Shellshock Live, and, for those who didn't know about them, I'll give you some information about them. Here is the first game I will cover: Shrink 2Shrink 2 is the sequel to one of his other games, Shrink. However, I thought it was more appropriate to put this game first. Essentially, you try to shrink a square containing shapes. When you reach the size needed, you can advance to the next level or you can make the box even smaller to earn additional points. You lose 100 points if you hit the shapes while you move the edges. In addition, there are multiple types of shapes, varying from level to level, which perpetually bounce around the interior of the container you control. This game caught the attention of the gaming community after Shrink. In the end, this is a worthy sequel to Shrink. However, there are some downsides. The farther you go, the more types of shapes there are in one level, and you have to fit them in perfectly. On level 16, you get a giant square which you have to fit in. This is one of the toughest levels in the game. I was only able to make it to level 22, due to how chaotic the shapes got. Honestly, I would recommend this game to anyone who likes a good challenge. Just make sure the move you make is safe.
Snake RunnerSnake Runner is one of kChamp's original games. However, due to the way it plays and the way it has been programmed, I give it the lofty title of "kChamp's Best Game". Let's get started, shall we? Snake Runner is a game which plays similarly to Snake. There are 25 levels, each increasing in difficulty as you go along. You have to pick up coins (yellow dots) to open an exit (red dot). There are five difficulties, each increasing or decreasing the speed of the snake. Points are calculated by multiplying the level number by the difficulty for each level completed, then adding them together. In the gameplay, the snake endlessly grows, never bringing its tail with it. If you run into a wall, trap a yellow or the red dot inside of you, or hit yourself, you lose the level and must restart (directly or indirectly). In addition, when your snake grows longer, red pixels move down it. They move the same speed as the snake and, to my knowledge, they are just for decoration. You can see them towards the top left corner of the game screen. Some levels, such as Level 10, require perfect precision. This game as plenty of upside. It requires quick thinking to win, and it is very addicting. It is the first game kChamp made which drives you to reach the ending. The music is a little annoying, as is the music through some other early games, but other than that, this game is gold. I recommend it to anyone who ends up looking at this. This game can't go unnoticed.
No, but it is one of his first games ever made via his website timeline. It plays kinda like original snake with a twist. I don't think I ever said this was the original.