1. Please register or sign in to get full access to the forum.

"Vampire" alternative mode

Discussion in 'Suggestions' started by g3k, Dec 4, 2013.

  1. g3k

    g3k New Born (1) Member

    Joined:
    Dec 4, 2013
    Messages:
    1
    Likes Received:
    1
    Trophy Points:
    374
    Hi there! Well, I think it'd be cool to add some alternative modes, e.g. "vampire" - you get some % of dealt dmg (lifesteal). Or some kind of hp regeneration on hit or per turn. It can be either passive ability for all players (game mode, I prefer this) or individual box pickup (for now we have only [+armor] pickups). Also you can add "player roles mode" like in rp games, e.g.
    • sniper (gets bonus on shot range, increased traction);
    • bomber (statically increased dmg, spends more fuel per move, decr. traction);
    • tank (has more hp or armor or both, but deals less dmg) etc.
    Game modes are set up by host in the way the wind tuning is implemented. In roles mode player can choose the role beside tank appearance switch.
    What do you think?
    Sorry for my English.
     
    xXxTnTxXx likes this.
  2. cloaca

    cloaca Command Sergeant Major (13) Member

    Joined:
    Feb 6, 2013
    Messages:
    302
    Likes Received:
    238
    Trophy Points:
    727
    Yeah it sounds kind of nice.. I guess some sort RPG style could be implemented.. But not in ssl2
     
  3. Bullwayne

    Bullwayne New Born (1) Member

    Joined:
    Dec 10, 2013
    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    368
    I really like the alternative modes idea. I would maybe add that you could have the "create a game" area be were you could build the game styles at. I wouldn't mind trying any of this out. I hope this gets traction.
     

Share This Page