This thread is dedicated to ideas for the new weapon pack, share your ideas, but please put thought into making them cool and functional IDEAS: Thunderstorm; This weapon would shoot out a blue and yellow ball with "cloud" effects as it moves, and would bounce like Air Strike or Rain. When still, clouds would appear above it about 6 cm wide. Rain and Lightning would fall from the clouds for about 5 seconds, and I guess damage would be like 5 per raindrop, and 20 every lightning at Level 5. Good for 3v3. ^^CREDIT TO smb718 FOR COMING UP WITH THIS BEFORE ME^^ FlareNade; The shot for this would be a bright orange ball, with likes like grenade, and upon exploding, would release about 10 red balls that bounce a little. When they settle, bullets the size of Heavy Shot would fall from the sky, directly above where the red balls land. Spade; This weapon could look like a spade whilst going through the air, and when landing, would push up some terrain into the air, and it would drop back down, covering the enemy. The radius would be like Heavy Shot. The damage for the spade would be 20, and 15 for the land falling on the enemy. Hot Glue; This weapon would spray out many small yellow balls, that when landing, cover the floor in a layer of hot glue, trapping and damaging the enemy. The damage would be 3 for every pellet, but would cause damage 3 times, and the enemy and bouncy bullets would get stuck on it (or slow down) until explosions get rid of it.
Its ok I mean its a common idea so I don't blame you. Also what I did wasn't exactly the same as your idea. 2 days ago in the main weapon suggestion thread someone else also suggested it right after my post. It was in this thread (you commented in) at the bottom of the page http://www.shellshockliveforums.com/index.php?threads/suggest-a-weapon-animated-thread.2423/page-1
I think that Kyle should just worry about the prestige weapons before he starts on the stupid packs again.