I've noticed this bug a number of times, mostly just bounce-type weapons that hit the ground and go through a blachhole's radius tend to phase...
Why is it that Shellshock Live avoids the idea of tunnels, floating chunks or even slight cliffs that roof over a small bit of ground? The ground...
Name: Cards, Full Hand, Deck. Damage (Level 1 - 3): 5, 7 and 9 per card. How it looks: Like a deck of cards, then like individual cards Details:...
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