Discussion in 'Suggestions' started by Oortcloud, Nov 24, 2012.
It was a massive piss take of all the comments here, that some of you took seriously ;3
I don't think there should be that much of a penalty for quitting. Like I only quit when I have to leave or something and I don't want a huge penalty because I have to leave.
I've gotten an idea, If you quit like 5 times a day, each time the penalty gets worse, and so forth. But, here comes the interesting part, After the next day, it resets, so, If you have to quit, small penalty, etc So, the next day, it resets, and you won't have to worry about losing 100 (Maybe) After you quit the 10th time in 3 days, It will just reset. Hopefuly, that will resolve some probblems
I think this is a better idea, but sometimes I play for like 7 hours in a day and I think it would be better to make the quitting penalties more hourly than daily. Although I usually only quit around once or twice in that seven hours I might have to quit more.
that would be a good idea, but i propose they lose a tank coin for a seventh tier, a tank coin for every time they quit
if they had no tank coins then they would just lose 10,000 xp, and the tier thingy would reset after it got to 7, so it would be hard to lose more than 1 a day for the average troll quitter
THE QUITTERS MUST PAY!
I agree with more penalties, but losing thousands of xp for quiting 6 times is alot.
but theres a problem :/ many people RELOAD the page instead of quitting :/
yeah i think
quiting 2 times a day? Some times I play for hours and play hundreds of games. I'm sure over the course of 5-6 hundred games I'll have to quit 6 times.
he quits when im beating him :/ so thats like 1-10 games
Ceron, you are never beating me.
I'd say about 6-10 times, for the amount of games I play over three days. About, perhaps, 20-140 games. I really don't play nearly as much as I used to.
About as much as TheOnlyGod, before I was level 50.
And yeah, probably a tad bit better.
It needs to somehow be more of a percentage rather than a flat out number of times you quit.
Something more flexible, that will take in account the ratio in which you have to leave, and the ratio where it really wasn't necessary.
hmmm what if you get 3 times you can quit a day and then the quit option dissapers or it makes it not work?
yeah that could work too
I remember Oortcloud describing a...well, I don't know what to call it, but it allows the game to know if the player left, regardless of the method.
I think the quit button is of practical use for some times and I don't think kChamp would get rid of it anyway. I think there somehow needs to be something like if you quit around 3 out of 10 or 20 games then you lose xp rather than 3 out of a certain amount of time.
Yeah I think that would work good, but I don't know a good specific number.
A set of numbers that change, and grow but will have the same value of deterrence compared compared to low levels and high levels.
I'm totally late to the party but did anyone mention the random disconnects from servers or internet?
Or put a program in the system to who every quits then this program send a virus to there computer couseing it to crash and resart its self. Then i doubt they would ever quit again.
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