I've noticed that about half the time in game the coordinates are not visible at all. I'm not sure if its a setting issue or what, but it makes consistent aiming very difficult. Additionally, the faint lines in the aiming circle marking the cardinal directions are also never visible if they are over the background. This makes aiming even more difficult when the numbers are not visible (especially for things that require an apex in the shot). Any suggestions or fixes to this bug are appreciated, thanks.
No one apparently sees them on the first turn. They are invisible or obscured by the ground for me on most turns.
If you are using some method to 'zoom-in' the game's flash in order to make it bigger, then you'll possibly lose the power and angle info. I suggest you to open via www.shellshocklive2.com/media/SSL2Loader.swf
Been discussing it over here: http://www.shellshockliveforums.com...ng-tips-from-tank-1337.1839/page-2#post-70433 It seems to be related to contrast issues within the game itself and bugs in the game that knock the numbers off screen if your tank is by the edge of the game window. I'm not using any method to zoom-in and I'm not on that server to use that loader. Just bugs in the game. Thanks for the assistance, I'll just have to make do.
This info might not be relevant at all, but if you don't move the barrel of the tank right after the first turn, the numbers don't show up.