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Max Power Arcing Formula for Wind

Discussion in 'General Game Talk' started by smb718, Feb 27, 2016.

  1. smb718

    smb718 Sergeant First Class (9) Member

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    Now that wind gives a XP bonus using wind will probably become more popular. For you arc-ers out there, this is the formula with wind:

    Angle = 90 - Circle_Lengths*4 ± Wind_Speed/14

    Basically, every 14 wind speed affects your max power arc shot by 1 degree.

    This does not include some "slow" weapons (weapons that have a slower initial velocity).
    For these weapons, the effect is doubled. Therefore, every 7 wind speed affects your arc shot by 1 degree.
    List of these weapons (Probably forgetting a few):
    • Seagulls (of all sizes)
    • Comets/Asteroids
    • BFG
    • Chopper
    Special Note: Don't use Attractoids in wind (maybe if under 14 wind). They will all miss and you will feel sad.

    Finally, remember that for most weapons that do stuff after initial impact; they will still be affected by wind.
    This includes:
    • Any sort of weapon that falls from the sky (ex: air strike)
    • Builder/Digger
    Special Note: The second bounce by Bounder is unaffected by wind (so its safe to use in high wind)
     
    Last edited: Feb 27, 2016
  2. banna

    banna ★The Sheriff★ Moderator

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    BFG (slow initial velocity).
     
    smb718 likes this.
  3. referee11

    referee11 First Lieutenant (16) Member

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    Also, assuming 99 wind is as powerful as 15 wind on the old SSL2, you find that you need 6.6 wind to create one wind there. I am not sure if 99 and 15 are the same power, so I'm not sure if this is valid. Just a little side tidbit about wind correlation.
     
  4. Awesume

    Awesume Command Sergeant Major (13) Member

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    smb is on point with the numbers. Test it urself.
     
  5. referee11

    referee11 First Lieutenant (16) Member

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    Oh, I was actually doing a different measurement. I wasn't focusing on how wind affects angle; I was focusing on comparing wind strengths across the games. I don't think it can be accurately tested, so I guess my previous post would be a theory.
     

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