Discussion in 'Announcements & Updates' started by kChamp, Dec 16, 2013.
Is it true that Kchamp made it so getting tank coins in boxes is now impossible?
hows are the mini game updates looking?
No I dont think so, I got 2 TC yesterday... Or maybe he changed it with this update... But I really don't think so (or hope so)
That pink line thing ruined my firestorm and ppl are laughing.
It's not always easy to get the double xp box and to snipe a target. It just got implemented. Give it some time to be tested.
That's changes everything....
The answer is no, it is still possible to receive them, because I received 2 today after the update.
Does this mean that there are less boxes?
It'd be neat if shots off the bumper did more damage, or at least had like a x1.5 xp bonus or something. Or does it already do that?
Question: Does the amount of power used on a bumper dictate the amount of bounce off speed? Or is it always the same bounce off speed regardless of what amount of power is being used?
Great update, this gives the game some more variety. As some others have said though, it would be nice to get x1.5 or x2 xp for shooting your shot off of a bumper. Perhaps have an option for a room creator to have or not have bumpers and damage multipliers?
Can we make the 2x multi smaller?
Seems a bit too easy to hit...
I mean its the same size as a floating box.
And I like Towels idea of making the bumper do more damage....
The extra xp would need to only be multiplied one time. Otherwise a nade could bounce on one for awhile and if it counted each hit as a multiplier it would be insane xp.
As some ppl already said i wish if there is an option to activate the bumpers and the multiplier or not, in the setting.
I know that many ppl like it, but i honestly don't because some weapons does ridiculous damage with the multiplier and the bumpers block my aim alot.
That's if u care about the feedback.
but yes that is a good idea, the whole option thing
needs to show up less frequently. appears about 4-5 times a game if u play 30 turns.
mega nuke would be a oneshot one kill
It actually wouldn't be (assuming it was at the beginning of the match). Mega Nuke would be able to do a max damage of 280 with the 2x multiplier. A very powerful shot, but not a one shot kill.
True but it also depends on how much health you start out with
Whelp, got all my information I was looking for in this thread. Definitely an interesting implement. Though I Do agree that there should be options to turn them on and off, and of course, ways to set that up in the filters as well. Definitely a well placed suggestion.
Definitely like this, though.
What happens when you seagull a multiplier? Just one poop? Or all poops?
I'd guess all since i know other weapons that are multiple parts have all parts effected. for example I hit with a multiplier with one part of a 3 ball - the other 2 parts hit targets and both did double damage.
Thanks Champ ! U make this the best game :3
I wonder if anyone got the max points with seagull or needler yet...
So when are we getting the x2 weapons? -___-
Separate names with a comma.