If you've ever played SSL1 before, you'll know that when you create a new game, you have the option to start the match with everyone having twice the normal amount of weapons. However, the xp multiplier would only be half that of the normal amount of xp you would get. This option should be re-introduced into SSL2.
Hate to break it to ya, but this has been suggested before. http://shellshockliveforums.com/index.php?threads/x2-weapons.2047/
Thanks for notifying me of this, but that thread is 1/2 a year old and hasn't recieved any replies to it yet. Wouldn't that be considered a gravedig if I replied to that thread?